It removes the "bad press" of outlier players who go 1k+ quartz deep into a banner without getting who they want. The pity system has 2 benefits for Aniplex/Type Moon/whoever else is making profit. If it was helpful to F2P, it might encourage more low spenders to just go F2P entirely, cutting into profits. If it was helpful to whales who go for multiple NP levels, it would potentially reduce the amount of spending they do and cut into profit. Honestly, I think that's the least strange bit. So the chances of not getting the rateup in 330 rolls, the new pity value, is actually 9.8%, which is downright common when referring to a large number of players)Īnd speaking from personal experience, when I said I've gone over 1000 multiple times with no SSRs, I meant no SSRs. (also, the chance of the actual rateup is only 0.7%. It may not be common, but it's also not rare. So when looking at the players as a group, pulling no SSRs after 1000sq isn't actually rare. It's impossible to know how many players roll on each banner, but chances are it's usually higher than the sample size I just used. If everyone just online right now spent 1000sq, then on average 66 of those players would not get a single SSR. just using a small FGO sample size, there are currently 2628 users browsing this subreddit. So, with a 1% SSR rate and 1000sq getting you 366 rolls (counting the bonus 11th rolls), that would get us. The actual statistical chance of spending 1000sq and not getting any SSR can be calculated using the formula: (1 - %chance) #ofAttempts. I think the issue people had was with you dismissing a reasonably common event (given the size of the playerbase) as "impossibly" (as you called it in another comment) unlikely. Lore Sunday for any and all lore discussions.Įrror message compilation with translation Who Would Win Wednesday for all power level discussion and what-if scenarios.įriend Request Hub for all friend requests.įree-Talk Friday for chatting about anything. >!Spoiler!< for spoiler tagging text: SpoilerĪchievement Monday for all achievements, including bond CE.
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